Well, you brought up bad duos as soon as you mentioned magician and duo in the same sentence. Debating rogue vs. magician in a duo setting is very much a P99 cripple fight. They both suck at it. Magician probably sucks a little less unless you want to get into a Kunark dungeon. Still...mage/enchanter? Friends aside, in what world is that enchanter going to want a magician over a cleric, paladin, necromancer, druid, or even shaman? Sure a rogue's worse--an outright liability--but still, it's a P99 cripple fight.
In spite of the above I also rank magician as a little higher than rogue for overall power. They both are useful in raids, they get groups more or less equally, they both suck for duo stuff, but the magician has moderate solo capability while the rogue has almost none. The fact that the rogue's helplessness when solo is so well-known nobody tries to do it does not make that limitation disappear from my overall assessment of the character any more than hybrids' notorious weakness in raids should be ignored in overall rankings. Such limitations can be ignored at an individual level--a rogue being bad for solo wouldn't matter for an individual player who only wants to group--but not in an overall sense.
Danth
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