Quote:
Originally Posted by Danth
[You must be logged in to view images. Log in or Register.]
Call of the Hero. I've called it a character-killer before. It provides an immensely powerful motivator to park the magician someplace while the player does stuff using other characters. Because of that spell, all else being equal I'd expect to see fewer magicians out and about. I see more classes like rogues and wizards trying to solo and duo things out in the game world than I do magicians, even though those classes are definitely worse for that type of activity than magician is.
|
I think the heart of why Mage's suck isn't CotH, it's that if you're not especially good at anything, you're good at nothing.
Druids actually have the same core issue: they can't do anything better than others. Solo high-level mobs? Shaman or Enchanter are better. Heal (in groups or on raids)? Clerics or Shaman do it better. Track? Rangers. Heck, even when it comes to SoW, Shaman get it before Druids!
Both Mage and Druids have things raids need (Coth/Mod Rods/Rip Sticks and PotG/Circles), so there's a reason to still play them in raids. But outside of raids, they have nothing they do best, so they wind up farming plat/gear for alts that can do something better, and then being retired.
So, I don't think CotH is to blame, it's the mediocrity of the class (well, of both classes, but Druids are less mediocre). But at the same time, it's hard to argue that a class which can do things well (but not best) is
bad ... they're just
boring.