Quote:
Originally Posted by Danth
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My long experience tells me the folks who obsess over killspeed and rush rush RUSH RUSH RUSSSSHHH tend to be the same folks who habitually ignore bad pulls/RNG/mistakes/etc as "doesn't count" and mentally write off such things.
Some folks obsess about kill speed and here I'll do it the "hard" way, on purpose and by choice....just illustrates that different people play this game very differently. There are folks I like just fine, but can't stand to try to group with because our modes of operation are too diametrically opposed. It's only wrong if someone logs out and didn't have a good time. Each to his own.
Danth
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I agree. Personally I don't care how Z plays himself. However he wants to have fun.
The problem is he is making objective assertions that you could do the fight much better. He has no evidence for this, and keeps shooting himself in the foot by showing he doesn't understand what he is talking about.
I would love to see him show us a video putting mine to shame. Then we can all learn how to play better. But he won't post it. Either he doesn't have a Torpor Shaman, or he doesn't want to show how he plays.
Objectively speaking the math is simple when it comes to efficiency. Saving 1 minute on a 20 minute fight will not increase how many kills per hour you are getting, unless you are playing for a whole day. Once you are at the point where saving 1 minute or 30 seconds isn't helping, it's better to focus on other areas such as consistency. Reducing the odds of a mistake by improving pull safety maintains your kills per hour better, as an example.