Quote:
Originally Posted by Troxx
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Luclin era AAs without Luclin.
AA’s went a long way to bringing classes into some semblance of balance (specifically helping out the classes who needed it.)
Would also brighten up the xp game giving 60s something to do.
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I wouldn't mind Luclin, but without the stupid teleport books/Nexus and Bazaar areas that killed the world coherence and player interractions. Wizard and druid ports, that's it.
To a certain extent, the same could apply to PoP and the bad/lazy Plane of Knowledge zone. Individual zones were fine, just the connection between them felt very anti climatic, it was a very big step back from the immersive vanilla EQ world.