Quote:
Originally Posted by Zuranthium
[You must be logged in to view images. Log in or Register.]
This isn't true at all. Mages contribute plenty at 60 and can farm well, thus gaining the money to gear out other characters. It's faster to start out as a Mage on a server and get gear for a melee character that way, than it is to start as a naked melee and try to level with trash gear and try to do camps like that. That is, assuming people don't powerlevel you for free and give you free gear.
OMFG, your comprehension level is so low.
When looking at what each class contributes to the game, there are clearly varying degrees of "necessities". And as already talked about, power is direct measurement of how quickly and efficiently you can do things in this game. No class is "needed" if you simply have enough players and spend enough time, but different abilities create different amounts of benefit.
Mage contributes more to raids (and the majority of groups) than a Paladin. CoTH is not the only thing they do, a Mage being present is also an increase to the amount of mana your casters have, thanks to mod rods. Mages can also do big DPS when clearing to the "boss" on a raid and are capable of contributing DPS to the end fight as well, even though it's lesser at that point since their nukes will hardly land.
Shadowknight is arguably the least "helpful" class for raids and overall if they were the deleted class in theory, then also nothing in the game would really change. But they have strengths outside of raids that are significantly better to me than what a Paladin can do, on average.
|
Yes, Mages lose efficacy as they level due to lack of CC and Utility. Why do you think Shamans and Enchanters are such good solo artists? They have CC, Utility, and DPS all rolled into one. This is how you excel later in the game. Mages can't increase their Pet's DPS with gear, so their advantage wanes as they get higher level.
No, you just keep switching out of the topic "most underpowered overall". Last time I checked, we weren't on the topic "most underpowered raid class". This is why this conversation isn't going anywhere. You can't stay on topic because the only way you can have a mage not be "most underpowered" is when you switch to a different topic. Of course Mages are not the most underpowered in a raid, as I have said repeatedly.
Twitch is better than Mod Rods, so mages could be deleted and no one would really care, it would just slow down raiding a bit due to no more CoTH. Having both is nice, but Twitch would be better if you had to pick one.
If a raid had to pick one class to get rid of, Rogue or Mage, they would pick Mage every time. You don't need CoTH or mod rods to kill AoW, but you do need DPS, and Mages don't use their pets in raids.