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Originally Posted by Jibartik
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Go check it and let me know!
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In the original 1st edition Dungeons & Dragons boxed set, there were only three main classes: the Cleric, the Fighting man, and the Magic-User.
The first supplement, Greyhawk, added the Thief as a fourth main class, as well as the Paladin as a Fighting Man subclasses and AD&D 1st edition introduced a few more.
The 2nd edition of Advanced Dungeons & Dragons attempted to streamline what had become a hodgepodge of rules that only applied in specific cases in 1st edition.
As such, it sought to simplify the rules and straighten out contradictions. Character classes were divided into four groups or "metaclasses": Warrior, Wizard, Priest, and Rogue in 1989
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The above quoted text, that's directly taken from the DND wiki.
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Yeah, so the original 1st edition D&D was more like beta D&D or D&D 0.5 or something, because it was a brand new game no one had ever played before, and also no one had any idea how popular it would be:
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The original Dungeons & Dragons, now referred to as OD&D,[79] was a small box set of three booklets published in 1974. With a very limited production budget of only $2000—with only $100 budgeted for artwork[80]: 26 —it was amateurish in production and assumed the player was familiar with wargaming.
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The first "real D&D" to most players was "Basic D&D" (in early 1977) and "Advanced D&D" (in late 1977).
So, you're technically correct that the first edition of D&D ever was weird and (I guess?) only had 3 classes, but all that was sorted within 3 years. For the 20+ years after (1977-1999) every edition had more than 3 classes, clerics used Wisdom, wizards used Intelligence, etc.
And again, 2nd Edition came out in 1989, so that was the "current edition" for DikuMUD/EQ devs (3E wouldn't come out until 2000).