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Originally Posted by Jibartik
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IDK you might want to look up the history of DND I think it was a big part of 2nd edition to design the fantasy classes like that, and is a lot more like EQ than 5th edition or pathfinder IMO and came about in like the late 80s afaik not while everquest was around.
Like i think rounding out the tolken fantasy characters into Wis/int/dps/tank was a first in 2nd edition. And indeed what EQ design is called out as being inspired by specifically.
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I'm telling you man, I've been into D&D since I got the basic edition purple boxed set at a garage sale when I was 6 years old ... and it's always been that way: Intelligence has been the "Wizard stat", and Wisdom the "Cleric stat", since the game started (although maybe not in Chainmail; I have no idea how it worked).
Now there were certainly differences between the editions. For instance, in first edition, Druids were a weird special class you could only get by dual-classing, whereas in second edition they were just a normal class. But Wisdom was only
sort of the stat for Druids in 2nd ed (they required 12+ Wisdom and 15+ Charisma); it wasn't their primary stat until 3rd ed.
Similarly, Rogues got a little more DPS-y with each edition (originally they were more about "thieving skills" like lockpicking or moving silently), but they've had backstab since the start.
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Oh yea, btw if you're gonna run a D&D campaign inside of EQ use this!
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Heh, no
[You must be logged in to view images. Log in or Register.] Again, D&D would not be my first (or even fifth) choice of game, but if I was going to run it I'd run Greyhawk, or Planescape, or (if I was doing an old school campaign) Mystara/Hollow World ... not Norath.