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Old 08-02-2022, 11:48 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
I can see your inexperience starting to show leveling different classes here on p99, hehe.

Mages do not struggle with getting into effective camps, lol. The population is quite low here, it is not hard to find stuff to keep them occupied.

Again you think utility = power. Wizards/Rangers specifically do not have this insane amount of options over a mage to effectively level just because they have more utility than a mage. I'd actually argue that they have less. There are very, very few spots a wizard can actually utilize and out perform what a mage could do. I can think of sents as a particular example in WL, but sents are really bad xp/hour. And a ranger loses a ton of options once you hit the 40s and mobs just wreck you. Fear kiting animals is extremely limited on options.



Echoing my previous post, I can confidently say a Ranger has less leveling paths than a mage. I know this, because I've spent many hours here leveling alts and gathering that data. Utility might help getting to a camp quicker, but once you are there and set up, and understand how it works, a mage can churn through mobs where a Ranger will either kill mobs very slowly or suffer from a lot of downtime after they do kill one.

There are plenty of mages that like to play beyond 55 and outside, coth bots are more like robots specifically created for that reason. Rogues can't solo for shit, they contribute highly to groups, but so does a mage, and they contribute highly to raids, but so does a mage. So given that mages are much, much better soloers, rogues are definitely more underpowered than them.
It's not inexperience. There have been plenty of times where I haven't been able to get into camps I should have just due to bad luck in terms of who was there at the time. The problem is you care way too much about leveling 1-60. Who cares if you can level a bit faster to level 60 if you stop playing the character at 60?[You must be logged in to view images. Log in or Register.] People stop playing Mages at 60 because they are a very bottom heavy class. They are great in the beginning and get worse every level, with the exception of CoTH. Utility helps more than DPS when a fight actually matters, and you aren't just clearing XP chaff, which any class can do honestly, with the exception of Rogues unless they are well twinked.

Please share the leveling path data!

EDIT: Also, you can't weigh soloing heavily for rogues, because they are a grouping class. Otherwise you would end up rating something like a Cleric lower, even though they shouldn't be rated lower because of that.

Quote:
Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Nope. People don't screen gear because gear matters very little for DPS. Weapons and haste item for melees, and that's all. Since there's only two melee DPS classes and one of them can buy a pretty good weapon in EC for a modest sum and the other can pick its epic up from the gutter, there's no real need to screen them for gear. Casters don't rely on gear at all, the only thing that matters for caster DPS is mana regen and there isn't really any of that on gear in the P99 era. Doesn't matter in the slightest whether your mana pool is 3k or 4k if you're in a chain-pulling group where you're never dumping a full mana pool into one mob anyway. Besides, it's pretty trivial to reach the 200 int softcap, and nobody in the history of this server has ever scoffed at a mage who shows up wearing SMR, stein of moggok, runed cowl, etc. just because their mana pool is less than that of a raid-geared mage. It's irrelevant. They'll be sitting at ~50% mana the entire time anyway and the depth of their mana pool had no bearing on anything. Mana pool matters for quad-kiters and raiding clerics, and that's about it.

DPS matters an incredible amount, but DPS is mostly down to class, not gear. How often do you willingly choose a wizard over a rogue, or a druid over a magician, when filling a DPS spot? Probably never, unless you're favoring a friend over a stranger. That's because DPS matters more than anything when grinding, provided that you're not literally dying to XP mobs, which is very easy to prevent with just the very basics covered. Nobody puts together a group consisting of a cleric, druid, bard, enchanter, paladin and ranger, because while that group would have all the utility in the world, it wouldn't maintain an acceptable rate of kills/hour. Meanwhile, people will happily go with three or even four top-tier DPS classes and just a single healer and a tank.
I am sorry, but you are incorrect.

Melee DPS is heavily dependent on gear. As you say, Weapons and a Haste item. But plenty of people have bad weapons and haste items[You must be logged in to view images. Log in or Register.] If you don't gear screen, you could get a Rouge with an FBSS and a 0.33 ratio weapon or a Rogue with his Epic and a 0.6 ratio weapon. You probably don't notice the difference, even though the increase in DPS between those two would be considerable. Again, this is easy proof that DPS doesn't matter as much as you say.

The reason why people don't pick Wizards is mostly due to stigma. A good wizard (especially with clickies) can DPS fine.

Druids aren't really DPS classes in groups, so that isn't really a good analogy (unless they are charming, in which case they are better DPS than a Mage).
Last edited by DeathsSilkyMist; 08-02-2022 at 12:12 PM..
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