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Old 07-21-2022, 05:55 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
At least one of those "test profiles" reached high stamina by going hard enough for specific +stamina items that he actually lowered his health compared to what he could've had using some +HP items instead. One of the advantages to having good innate stamina is you don't need to make that type of tradeoff as much. On the other hand, as I reminded myself earlier, you don't actually need 205 stamina to cap it unless you want it capped fulltime. Otherwise you can cap it from 155 by stacking alchemy potions, good enough for occasional "trophy kill" situations.

My own experience in west wastes, when I've used the wife's shaman to solo there, is that mana tends to be the limiting factor because you can kite them to land malo/slow, and the most likely cause of trouble tends to be getting hordes of adds during a pull from a non-coastline dragon, and you can't torpor if you need to be moving, so that can strain the mana bar.

I would want higher health someplace like velketor where I might have to break a 4- or 5- pull and absorb considerable damage during the rooting process. I've done that using the shaman on occasion and due to low resist rates, HP are very much favored over mana for that type of scenario.

I haven't personally done any of the "trophy kill" stuff using the wife's shaman. We've done plenty of stuff duo, some of it quite tough, but if we're duo I'm on my Shadowknight, so I can't comment on those types of battles from a solo shaman's perspective.

Danth
Agreed. I am not trying to claim the goal is to max Stamina at all costs. My point is that there are multiple gear combinations that get you there, without the need for raid gear. Not everybody min/maxes their gear at all levels, and all of the example Magelos I saw in this thread so far are feasible goals for a casual Shaman. The point is simply that it is easier to cap STA than WIS, even with lower tier gear. So WIS is generally the better starting stat. Even when you are not capped, 75HP will rarely save you from dying. It just isn't a lot of HP at level 60 when everything hits for 140+ damage.

You are also correct about what you noticed about mana when fighting WW Dragons. People always forget that Shaman spells are expensive hehe. Pox is 430 mana, Malo is 350 mana, Insidious Decay is 100 mana, and Turgur's insects is 150 mana. One round of each spell is 1030 mana, which is 1/3 of a Shaman's mana bar at 3k mana. If you get a few resists on Pox or Turgurs that can easily be another 1000 mana. Plus you need to Torpor for 200 mana. You can quickly run out if you get unlucky.
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