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Old 07-21-2022, 01:52 PM
loramin loramin is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I did read the thread, you need to take your own advice lol.

https://wiki.project1999.com/Magelo_Blue:BarbShaman was posted by Siberious, and https://wiki.project1999.com/Magelo_Blue[You must be logged in to view images. Log in or Register.]anthswife was posted by Arbiterblixen. So yes, there were two different people with two different Magelos[You must be logged in to view images. Log in or Register.]
No, they were the same Magelo, renamed. Way to double down on being wrong.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I am not sure why you are talking about 0-60 Shaman, since you yourself said you are not talking about them.
You must be referring to something out of context: I've said multiple times in this thread (with explanations) how HP > Mana, both before and at 60.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I was capped on STA before I got Torpor or level 60
So to be clear: you did not do any high-end raiding prior to acquiring Torpor?

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Finally, you are dodging my point about Mana being able to save your life too, since you seem to have this weird idea that it cant.
What "point"? You insisted your opinion was true without any explanation whatsoever:

Quote:
Both 75HP and 150-250ish Mana will slightly increase your chances of survival at level 60. Both can keep you from dying, but the chances are small in either case.
I've already explained (I know you hate reading existing threads, but do try to keep up) how in a variety of the fights I imagine Shaman doing at 60 (eg. Seb, PoM, WW), the hard part of the fight isn't running out of mana: the hard part is living long enough to land a slow (or re-slow).

If you want to convince me otherwise, just explain the situations that a 60 Shaman would be in where mana would save their life and HP wouldn't.


Look, I'll admit this much to both you and ArbiterBlixen ArbiterBlixen. Even as a "casual" (ie. non-high-end-raiding) Shaman, once you've gotten all or nearly all your gear, depending on how much you like Stamina vs. AC, HP, regen, clickies, and other factors: you may well hit the Stamina cap.

If that happens ... well, you'll never actually notice the issue in play, but for min/max purposes (which is fun for some people) it's possible you'll wish you'd put more points in Wisdom ...

... for the remaining 0.01% of the total time spent playing that character. Because honestly, few people continue playing a character much when there is no gear left to get for them.

But I still maintain that for the 99.9% of the character's life up until that point, more Stamina (ie. HP) will serve them better than more Wisdom (ie. Mana).
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