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Originally Posted by DeathsSilkyMist
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No, they were the same Magelo, renamed. Way to double down on being wrong.
Quote:
Originally Posted by DeathsSilkyMist
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I am not sure why you are talking about 0-60 Shaman, since you yourself said you are not talking about them.
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You must be referring to something out of context: I've said multiple times in this thread (with explanations) how HP > Mana, both before and at 60.
Quote:
Originally Posted by DeathsSilkyMist
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I was capped on STA before I got Torpor or level 60
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So to be clear: you did not do any high-end raiding prior to acquiring Torpor?
Quote:
Originally Posted by DeathsSilkyMist
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Finally, you are dodging my point about Mana being able to save your life too, since you seem to have this weird idea that it cant.
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What "point"? You insisted your opinion was true without any explanation whatsoever:
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Both 75HP and 150-250ish Mana will slightly increase your chances of survival at level 60. Both can keep you from dying, but the chances are small in either case.
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I've already explained (I know you hate reading existing threads, but do try to keep up) how in a variety of the fights I imagine Shaman doing at 60 (eg. Seb, PoM, WW), the hard part of the fight isn't running out of mana: the hard part is living long enough to land a slow (or re-slow).
If you want to convince me otherwise, just explain the situations that a 60 Shaman would be in where mana would save their life and HP wouldn't.
Look, I'll admit this much to both you and ArbiterBlixen ArbiterBlixen. Even as a "casual" (ie. non-high-end-raiding) Shaman, once you've gotten all or nearly all your gear, depending on how much you like Stamina vs. AC, HP, regen, clickies, and other factors:
you may well hit the Stamina cap.
If that happens ... well, you'll never actually notice the issue in play, but for min/max purposes (which is fun for some people) it's possible you'll wish you'd put more points in Wisdom ...
... for the remaining 0.01% of the total time spent playing that character. Because honestly, few people continue playing a character much when there is no gear left to get for them.
But I still maintain that
for the 99.9% of the character's life up until that point, more Stamina (ie. HP) will serve them better than more Wisdom (ie. Mana).