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Old 07-20-2022, 02:29 PM
loramin loramin is offline
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Quote:
Originally Posted by ArbiterBlixen [You must be logged in to view images. Log in or Register.]
They just aren't hard. They have torpor as a minimum req. That's about it. And I really just mean that from a gear check perspective, cause clicking malo, slow, topor and canni doesn't take skill per se. But a tough solo would be something like Sebilite Protector. The ones you listed are things 99% of torpor shamans can do.
I'd think it'd be obvious, but I guess I have to say it: isn't that the OP more likely to do what "99% of other torpor shamans do" than what 1% of them do?

Quote:
Originally Posted by ArbiterBlixen [You must be logged in to view images. Log in or Register.]
Two most important stats for a shaman are Hp and Mana.

There is a threshold where one can make the argument you're making. You speak of survival till slow. So then is 1hp better than 300mana? that 1hp could save you long enough for slow to land. Is it 2hp? 3hp? Where is the threshold? I believe it's higher than 75hp. I could see the argument for 200hp vs 300mana depending on the rest of your gear. 75hp isn't it.

Also with the disparity between 300mana to 75hp, have you considered that gives our shaman some flexibility in item selection?
You haven't actually addressed anything I've said. Again, do you actually solo as a shaman, and if so tell me: A) where do you fight, and B) wherever you fight, is the hard part living long enough to land a slow, or is the hard part having enough mana to win the fight?
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