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Old 06-14-2022, 02:25 AM
Malikail Malikail is offline
Kobold


Join Date: Feb 2019
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
I've played blue off and on since it launched with at least one 3 year long stint and several others ranging from a few months to a year. I saw it over 1200 plenty of times. Was fairly common from memory. But even if I grant you the 1200 number for the sake of argument. Are you arguing that 1400 is unplayable garbage and 1200 is fine? Seems like a weird line to draw imo but you're entitled to that opinion. The point I'm making is the world feels VERY noticeably emptier at 600-800 than it does at 1200+ and we have YEARS of blue sustaining well over 1000 players with no major overpopulation issues. As of 9:30pm EST tonight (roughly primetime) there's 1800 total players on blue/green/red.

Scenario A: Blue/Green merge and Green 2.0 launches. Initial launch hype numbers will inflate as they always do. After the dust settles we'll be back to around the same number as always. This project hasn't drastically grown or shrunk in like 10 years and that's not gonna change anytime soon. Ignoring the mostly empty Red this means we'll be back to about 1800 people at primetime to split between 2 servers. Green 2.0 will probably remain slightly more popular than the newly merged blue/green 1.0 as one would expect. So rough estimate say we get like 1000 on green 2.0 and 750 on blue 50 on red. I think MOST people would agree this is pretty healthy/normal numbers?

Scenario B: Blue and Green remain running independent. Teal/Orange/Burgundy (whichever color recycle is) launches. Initial hype.etc dies off. Still at the same 1400-1800 range primetime that P99 has been at for eons. Blue probably sits around 400-500? Green maybe 500-600? Teal/Orange/Burgundy gets the remaining 500-800? This leaves us ultimately with 3 servers that all have less than ideal pop numbers. The newest server will always have the most and will likely be "fine" but on the low end of what most would consider the ideal population. This also is only factoring in primetime numbers. If you wanna play non primetime splitting people to 3 servers? Good luck

I fail to understand why anyone would prefer scenario B. The only arguments I see in favor of it all boil down to "Muh pixels" and what said pixels will be worth in the pixel economy OR they think blue is too tainted with a history of GM issues/bugs and they're afraid of tainting their "fresh and wholesome" green characters. Both of these reasons are stupid beyond my ability to adequately explain with words.
This is assuming a lot of players are on both servers, at least 3 or 400 at peak times, i don't buy it.

otherwise you're looking at around 1000 at off hours and 2300 at peak hours spiking to 2500+ after a quake.

That's what the numbers would look like if the servers merged today and yes that is unplayable garbage. Verant split povar with less than 2300 at peak hours and did it again as it steadily averaged 2k. Clearly the game is not designed for that kind of population.

I fail to see why you have multiple threads to stir the same pot? Are you that desperate to see a merge? The last patch is barely in and you want everyone to start over?

even if the population numbers were what the devs want to see before they merge and i think they are much higher right now, I would expect they'd wait at least 6 months.

It doesn't even make sense to me why you're pushing this all over the boards, granted i'm weird i despise leveling so starting over on a new server yet again is a hard pass.

EDIT: are you in europe or working an odd schedule? I get up around 10am eastern daily and when i log in between 1030 an 11 on my mule blue is consistently between 500 and 600 and green between 700 and 800, the numbers go up from there as the day goes on. The only time i see the numbers you quote is when i log off at night around 3 am eastern.
Last edited by Malikail; 06-14-2022 at 02:27 AM..
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