Quote:
Originally Posted by Reiwa
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Why not just set a gatekeeper competition mob for rotation entry?
Compete for that and save everyone the trouble of bearding for Zlezax or whatever dragon has bad item, as an example.
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We tried that I believe with Vindi, since he is one of the only fast respawning raid mobs. Unfortunately the vast majority of raid mobs cannot be gate keeper mobs, due to their slow respawn rate. We would need some kind of custom content that allowed you to take your "rotation trial" whenever you wanted to. For example, spawning raid mobs in the Arena zone and letting the new guild fight them.
The core problem with rotations (besides a lack of competition) is you incentivize people to make a bunch of splinter guilds who meet the minimum requirement for rotation entry.
This basically makes rotations extremely unfun, because you could have 10+ guilds in the rotation. That means you basically get to kill raid boss X 5 times a year lol, and that assumes raid boss X even drops the item you are looking for in those 5 times.
The problem with rotations that lengthy is it disincentives people from playing the game while their rotation is on cooldown. So you are going to end up with more spikes of low population periods, which really hurts the health of the server.