Quote:
Originally Posted by Jibartik
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pretty sure having leagues creates competition, and has rotations.
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Leagues wouldn't work in P99 because the game doesn't work quite the same way as a purely competitive game, like bowling. In bowling everybody is playing the exact same game, the same number of times, and the winner is determined by overall score. Also, it isn't a "rotation" in the same sense as P99, because there is only one grand prize winner in a league. It isn't like everybody in the league gets the grand prize rotated to them without having to do anything.
To mimic this in P99 with the existing rules, you would have to create a mini-game within P99 that can be played multiple times before the winner of the mob is determined. For example, multiple foot races to the same raid mob, and the lowest aggregated time would win the mob. I don't think that would be very fun though.
The reason why you would have to create a mini-game like this is because the respawn times on the mobs are just too long. If you wanted a weekly league that determined which guild earned the mob's loot that is more in keeping with core gameplay mechanics, you would probably need to have custom content that respawns the raid boss every day WITHOUT loot, and the guild who kills them the most times in the week gets the loot.