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Old 05-19-2022, 01:10 PM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,325
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Said it sat in his desk for a year before it became apparent that they were going to need more content so he pitched it. But from your elaboration, what you describe isn't necessarily mutually exclusive from that, either.
No, it fits just fine. From the earliest designs there was intent to have landmasses called "Kunark" and "Velious" but they were cut from initial release and little or nothing was actually built. Fast forward a bit, EQ becomes a commercial success, Verant decides to make an expansion out of the planned-but-shelved Kunark concepts and incorporates some of this dude's ideas into it.

It is flagrantly obvious looking at Kunark zones and art styling that it was created much later than the pre-expansion game given the zones aren't even built the same way, textures and monster models are styled differently, polygon limits are higher, etc. Heck, it was originally described as a dead land that was the original home of the trolls. Seems like all that was carried over from the original concept was the name and not a lot else.

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I like classic-era design the best, but it isn't very tolerant of high populations. Guk and Sol-B with 100+ people aren't much fun. It reeeaaalllly could've used one of those extra landmasses.

Danth
Last edited by Danth; 05-19-2022 at 01:14 PM..
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