the pvp server would attract a LOT of ppl. ppl who want some real eq pvp, as well as ppl who have played p1999 and got burned out and are looking for a new challenge.
many ppl would donate. i dont understand why Rogean would not want this. only reason is maybe he doesnt want non-trusted ppl to have the code. but can't there be a creative solution to this problem? like.. only give pieces of the code to be worked on? (like, just give the pvp pertinent parts?)
also kindof off topic, but in terms of hack prevention, someone had posted a pretty good way to prevent them in another thread:
Quote:
Originally Posted by freakyuno
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When I was working on putting a classic PvP server up, I actually wrote my own patcher that connected to my server, did a binary bitwise comparison on the files in the EQ directory and compared them to versions I kept on the server to make sure they were the same, the was used to launch EQ after the check was done. After launching EQ it stayed resident in memory and monitored the EQ memory space.
Neither MQ nor MySeq is passive, the only truly passive cheating program out there was ShowEQ when it was run correctly under linux, with a true hub.
It was relativly easy to detect things like hooks into EQ's addressing, packet injection, memory space injection, that type of thing. It authenticated with a web server I had up, and remained connected for the duration of the gameplay session. If at any time it disconnected, I terminated the connection to the EQ session.
Then I got into project 99, and the VZTZ servers, and kind of put the whole project down, cause it was a lot of friggin work for what was probably going to be a no-population server.
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anyway. we need red99! you would make thousands of dollars in donations too