tradeskills are for roleplay and completionism
skill points are abundant and can also be ignored
The only efficient use of skill points I can think of is for Research if you plan to do spell combines yourself. Tradeskills can only be trained at a Guildmaster to 21, but research can be trained to your level max. All other skills are better off being raised without skill points.
If you aren't training Research its safe to dump 21 skill points into Tailoring, Brewing, Blacksmithing, Pottery etc...
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