You guys might be sailing on the wrong tack. I was under the impression that the complete elimination of push-interrupt (which, to be sure, was much too strong/reliable in its former implementation) had nothing to do with classic. I thought it was either a judgment call or merely the best they could do within the current knowledge/ability of the present devs. In either of those cases, posting evidence of what is already known will not have any effect.
Certainly doesn't hurt to keep the thread bumped, though, if for no other reason than so they know the community cares about the issue since we have no other mechanic for weighting glitches.
Danth
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