AMD 5950X
Nvidia 2080 Super
AMD x570 motherboard
fresh Windows 10 with all current updates
fresh titanium install w/ current p99 files
dgVoodoo2 v78.2 (not sure if i installed this correctly do i replace the vanilla eqd3d .dll files or just drop the dgv2 d3d dll's in?)
tried all compatability modes
on/off full screen optimization
dbg.txt:
2022-04-23 03:14:35	Timezone: UTC-8h00m
2022-04-23 03:14:35	Loading graphics DLL.
2022-04-23 03:14:35	Parsing INI file .\eqclient.ini
2022-04-23 03:14:35	INI file .\eqclient.ini loaded.
2022-04-23 03:14:36	Initializing timers.
2022-04-23 03:14:39	Checking critical files.
2022-04-23 03:14:39	Initializing WinSock.
2022-04-23 03:14:39	Enumerating 3D devices.
2022-04-23 03:14:39	Found adapter #0 - NVIDIA GeForce RTX 2080 SUPER (17479.2.7.0008)
2022-04-23 03:14:39	Adapter #0 - NVIDIA GeForce RTX 2080 SUPER :
2022-04-23 03:14:39	32Bit = 1, D32 = 1, D24 = 1, D16 = 1 
2022-04-23 03:14:39	16Bit(565) = 1, D32 = 1, D24 = 1, D16 = 1 
2022-04-23 03:14:39	16Bit(1555) = 1, D32 = 1, D24 = 1, D16 = 1 
2022-04-23 03:14:39	Initializing keypress handler.
2022-04-23 03:14:39	Parsing INI file .\defaults.ini
2022-04-23 03:14:39	INI file .\defaults.ini loaded.
2022-04-23 03:14:39	Loading keyboard tables.
2022-04-23 03:14:39	Creating window.
2022-04-23 03:14:39	Checking display driver version.
2022-04-23 03:14:40	Activating window.
2022-04-23 03:14:40	Picking a default resolution, desktop is 3840 x 2160, 32 bits
2022-04-23 03:14:40	Ratio is 1.78
2022-04-23 03:14:40	Resolution was capped at 1280 x 720
2022-04-23 03:14:40	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2022-04-23 03:14:40	Resolution selected 1280 x 720, 32 bits
2022-04-23 03:14:40	CRender::InitDevice: Using 32bit mode.
2022-04-23 03:14:40	CRender::InitDevice: Using vsync 0.
2022-04-23 03:14:40	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2022-04-23 03:14:40	CRender::InitDevice: HardwareTnL Enabled.  
2022-04-23 03:14:40	Using hardware vertex shaders. 
2022-04-23 03:14:40	Initializing render system.
2022-04-23 03:14:40	Trilinear Mipmapping available.
2022-04-23 03:14:40	Vertex Shader Version: 3.0 
2022-04-23 03:14:40	Pixel Shader Version: 3.0 
2022-04-23 03:14:40	Initializing engine internals.
2022-04-23 03:14:40	CRender::InitDevice completed successfully.
2022-04-23 03:14:40	Parsing INI file ./eqlsUIConfig.ini
2022-04-23 03:14:40	INI file ./eqlsUIConfig.ini loaded.
2022-04-23 03:18:10	CRender::ResetDevice: Retrying without lockable backbuffer.
2022-04-23 03:18:10	CRender::ResetDevice: Reset failed.
  The game will load and run in a window fine.
 If I Alt+Enter while in windowed mode to switch to full screen or Alt+Tab i get the ResetDevice(0) error, if i Alt+Enter at the server selection screen to go full screen i get a memory access error 
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the problem with windowed mode is the ui does not scale well with my 4k TV in 3840 x 2160p, i can barely see anything on the ui at that resolution , exiting the game causes a black screen crash  and hangs the app, where i have to logout of windows to fix it.
 Forcing the game to run fullscreen works until i attempt to enter world on any character which crashes the game immediately
only things i can think of is maybe a file is corrupt or security settings are being problematic.
I will try a titanium resinstall to a different location than ProgramFiles(x86) after posting this