As always, play the one you like the best because in the "perfect" choice doesn't do you any good if you aren't logging in because you don't like it.
Bard is probably better for that group as-is. It has the most unique tools the other classes don't already cover. The bard's usual drawback of button-spam is in this case reduced in relevance because the shaman eventually ends up spamming buttons roughly as fast as the bard does. It takes the shaman a while to get to that point, but it gets there in the end. The shaman is in the long run a very expensive character to fully fit out so that might be another plus for the bard. Finally, you already have two healer types plus a paladin, so you can lose either of the healers and the group will keep on going, while the bard can act in the tank role if it has to in the event the paladin quits. Having key players quit is always the major issue with static pre-made groups so having redundancy across critical roles is always a plus.
Danth
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