Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
First off, the intentions and/or mistakes of the original Everquest developers are irrelevant to P99, as P99 can make whatever changes they want to P99. They are not in the same situation, where they are developing a game organically and reacting to how players respond. The P99 developers know all of the flaws that Everquest has, and put them in P99 anyway.
Whether or not it is a mistake gameplay wise is irrelevant. Obviously the P99 developers like the mistake, or they wouldn't have put it in P99. The P99 developers had to work hard to rebuild the Sleeper script. They didn't do that on accident, they intentionally allow people to wake the Sleeper. Therefore, it is a normal part of the game and not spiteful.
|
Of course it's relevant that it was a mistake. I'm not talking about P99 developers though but the original developers that thought it was a good idea.
You are correct that the P99 developers worked hard on that script to make it accurate to that original mistake, but can't this be an opportunity to correct it? It's possibly the biggest mistake the Everquest developers made, but in a way understandable because they were paving the way so to speak and had no examples of previous 3D MMORPGs to learn from. It's Everquest that other MMORPGs learned from, and one thing they learned was to not add events controlled by players that could forever and irreversibly remove content.
The P99 devs put the flaws in because the flaws were there originally. Is that the correct thing to do? I'd say mostly yes. In cases like Hollish Tnoops' bugged pathing sure keep the flaws. In cases like the Sleeper nah, it needs to be reset either through players putting it back to sleep or just after a certain amount of time, and that's because the server will never progress to the point where the loss of the Warders won't matter because that loot is superseded.
That's only
my opinion though.
It could also be that awakening the Sleeper is the signal to merge the two servers. Both are basically at the same time point and so there is no need for them to stay separate. In a case like that yes keeping the Sleeper a permanent event is fine, it means time to merge and start a new TLP server.