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Old 04-18-2022, 02:04 PM
Goldknyght Goldknyght is offline
Kobold


Join Date: Aug 2010
Posts: 122
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I never impeded your free speech lol. You can say whatever you want. However, simply saying it is a dick move doesn't make it so. Not really sure how you think you are scoring points by refuting a point I didn't make.

No goalposts have been moved. Simply saying that isn't a clever way to try and discredit me. You need to explain how and why the goalposts were moved. The entire post history is here, I will happily admit you are right if you can prove it.

Using an analogy doesn't make it an opinion lol. You can use an analogy to explain facts if the readers don't understand the concept directly. Analogies are a communication tool, not a magical device that changes facts into opinions.

Players and Developers are different, I never said they weren't. However, just because Players and Developers have differences, doesn't magically mean everything they do is incomparable, or alien. You are using improper logic to assume that because Players and Developers have differences, you can use that as an excuse to claim you are correct, and change the definition of loot denial to fit your narrative.

There is nothing in the definition of loot denial to suggest only players can do it. Also, there is nothing in the definition of loot denial to suggest it is inherently bad. Everquest is a game built on loot denial. If your guild gets a raid boss, you have denied the competing guilds that boss's loot. But I don't see people claiming that is bad. It is just part of any game where scarcity is a component. Really the only situations where I can think loot denial is bad is ninja looting or hacking the game. Everything else is within the rules, and thus fair game.



Thanks for the support!
And you saying it doesnt make is so, doesnt also make it so. your point?

Yes using an analogy is an opinion cuz its like apples(dev) vs oranges(players) and yes they are both fruit(time), but whatever you have to say about it, is what you perceive, not the truth outside its only a matter of time, which no one was arguing. Just they aren't the same kind of timer is what people keep telling you.

An so if EQ is based of loot denial, there should of never been a PnP because I should be able to do anything to prevent you from obtaining loot, if thats my ultimate goal, with the tools that EQ lets me use with either stealing ur kill or just denying you the kill with a train. But etiquette says don't do those things. Therefore its known in the EQ community, waking the sleeper is a D*** move even if server says its ok. There is nothing to be gained, only lost by waking the sleeper. End of story. So the act of doing it, makes it a D*** move and you know it, but since it doesn't really matter to u either way, your ok with it.

And if loot denial wasnt something that was bad. Later xpacs in everquest would not have went instanced. So your logic is actually way off base there.
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