I would love to hear a description of how somebody in classic everquest can get an item that you wanted instead of you getting it, but it's not "toxic" when they do? Is it toxic when somebody gets to a camp you wanted before you do? What exactly is and isn't toxic? "Toxic" just seems to mean "an outcome I don't like".
Because I do love this game and this server so much, and all of the free work that goes into making it happen for over a decade now, it's concerning how many people just seem primed to bail the moment an outcome occurs that was clearly telegraphed like 3 years ago. What game do you think you're playing? It's like the whole point of this niche project that has exceeded all expectations. I was there when blue launched and we had global /ooc cause the pop was so low.
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