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Old 04-15-2022, 03:55 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Goldknyght [You must be logged in to view images. Log in or Register.]
No one is arguing that you can or cant wake the sleeper. The argument was that it was a D*** move and its not the same as the manastone removal. Devs programmed the player base to be able to train and steal kills, with your logic no action should be taken. But since kill stealing and training affects more people it can get you suspended or banned vs this where it only affects the few that can do it. So its not considered toxic in devs mind. But trust me EVERY TIME SOMEONE DOES THIS, threads like this one pop up every time. EVERYTIME. So its obviously a problem just like kill stealing or training and should be regulated similar.
This is wrong. Trains were not purposely programmed, they are an unintended consequence of the game mechanics. This is why in the PnP and on the live servers they will punish players from doing it. They cannot easily prevent trains via clever programming, so they have to resort to GM intervention instead.

Sleeper, on the other hand, was purposely programmed to be awoken and despawn the Warders. There is nothing in the PnP that prevents it from happening, and there is nothing unintended happening here. It isn't like Warders despawning is a bug. That is the difference.
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