I generally try to avoid kicking when tanking 55+ mobs, also giants and dragonkins generally (basically stun immune things that can hit hard).
The exception is if a terrible spell is being cast, as I believe kick has a better chance to interrupt on hit than a normal hit (and defiantly better than not kicking at all!)
TBH I haven't given it a terrible amount of thought and look forward to seeing other posters responses.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung
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