Thread: Pathing WK Werewolves
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Old 04-01-2022, 12:18 AM
Ennewi Ennewi is offline
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There are also comments dated well beyond the classic trilogy era which suggest that the spawn locations weren't changed, so it's possible even the pathing still remains the same on live.

https://web.archive.org/web/20040908....shtml?id=2711

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WK Reply...
Posted @ Fri, Jun 11th 10:08 PM 2004
By: GrimfeatherDragon
23 posts
Score: Decent [3.00]
A while back at night I saw one werewolf run from bandit camp in WK to QH zoneline.
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Not that rare Reply...
Posted @ Sun, Sep 29th 4:07 PM 2002
By: Nelian
1 posts
Score: Decent [3.00]
I've seen the werewolf many times in WK. I've hunted a good bit there--mostly scarecrow hunting from lvl 16-20, and of course the occasional bandit farm. In that time, I saw the werewolf twice at guard tower 2, once at one of the shops where Innkeep Danin took him out. As a high elf mage, child of Tunare, I thought it was only appropriate to show Mr. Danin my gratitude--oh wait, forget I said that. Back to the wolf--I've seen him near the bandit farmhouse once, where he took me out at 16 in a few whacks. I was with a wiz who did a lesser evac. He made it out, I didn't, stuck with the wolf. Oh well, one more name on the revenge list. Then, we were hunting the bandit hill near the farm. Message: Werewolf hits YOU for 76 points of damage. I run, wolfie takes out the bandits--damn, less sashes for me, but oh, I can gate now. You have entered North Qeynos. Whew!

Now, I'm level 30. Come to WK from NK, and I meet with my wiz friend at the zone line. He lesser evacs us to the QH zone line. Werewolf pops right behind me, but no pet! Wiz blasts him, wolf runs to wiz. I blast wolf, he comes to me. Not the most organized operation, but hey, it worked! Werewolf down, and a whole 9 silver to split. Bazaar, here I come!

By the way, my faction with werewolf got worse. How do I fix that?
Quote:
Spawn Reply...
Posted @ Sat, Jul 13th 11:43 PM 2002
By: Chompr
38 posts
Score: Decent [3.00]
I tested this many times. At 12midnight a werewolfe spawns near the zone to Queynos Hills, in West Karana. Hope that helps someone.

Osir , Barbarian Shaman
Level 32
Mithanial Marr Sever
Quote:
RE: Werewolf form spell? Reply...
Posted @ Mon, Jul 8th 11:00 PM 2002
By: Raymend
9 posts
Score: Decent [3.00]
Umm, well you can always run like hell! And Enchanters get this spell at 25-40 i think, i found a werewolf at the ent from qyenos hills

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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
most peoples "werewolf encounters" in that zone were the result of people aggroing the werewolf and then quickly running back to the qhill zone exit... now the werewolf would take a very slow an awkward/meandering pathing trip to return to his spawn point/area that involvedlslowly lumbering down the main path. becuse of how much foot traffic was in/near that area the werewolf would end up being ping ponged in pathing loop-- either by killing low level players or being trained back to qhills to start the cycle anew.
It actually seemed to be a conscious decision made by the developers, going out of their way to see that at least one mob pathed to and/or spawned at a certain zoneline in order to prevent players from congregating there and going AFK/LFG. Gynok Moltor and its PHs were added in beta and testers immediately picked up on the reasoning behind that. Fippy Darkpaw and company did much of the same, preventing newbies from feeling entirely safe while sitting near the city gates. In Runnyeye Citadel, Borxx would also path directly up to the Gorge of King Xxorb zoneline, indicating a connection between her and Xxorb besides the similarity of their names.

https://everquest.allakhazam.com/db/...5&p=3#comments

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Borxx is a level 30 to 35 Evil Eye in Runnyeye. She wanders the zone, usually making a beeline for the entrance to Beholders Maze shortly after spawning. Like the other Evil Eyes in Runnyeye, she is an enchanter with a pet.
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Borxx
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#Feb 20 2000 at 11:14 AMRating: Decent
Anonymous
Anonymous
Borxx is a female, her hubby, Xorbb is the king. "Gorge of King Xorbb"
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
the whole situation reminded me of the bouncers being trained to the cazic thule temple entrance and then hanging around that area, often stuck in a sort of meandering pathing loop and/or lizard killing loops. that was not their actual normal pathing behavior to be hanging around out there though many though it so.
Agreed, and there had to be occasions where that happened in WK. But too many comments exist where high level players mention actively camping it or witnessing it/its placeholder spawn.

https://web.archive.org/web/20030330...ode=35&id=6129

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Submited by: Anonymous On: 1/29/2001 10:07:32 AM Rank: worst 1 2 3 4 5 6 7 8 9 10 best
The werewolf in WK spawns anytime between 9pm and 12am game time, He only spawns once a day (game time not real time)!! He spawns right near the zoneline to Qeynos hills, he is mid 20's. He is not 40 because he's green to me at 36. Don't know about the rest of the zones. I have killed him 5 times so far and gotten nothing but money each time. I will continue to hunt him till I get that god forsaken pelt/skin whatever.

36 Druid of Xegony
Numaeldar
https://web.archive.org/web/20000706....shtml?id=2711

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34th Season Druid, Bristlebane By: Athief Legacy
Posted on: Wednesday, May 17 - 7:44 PM Score: 1
I have killed the WW in Commons about oh, 3 times, I've seen him/her spawn at the Kith zone, but only once. In West Karana I've camped repeatedly the spawn at the zone. Never got the other people speak of. NOT ONE SINGLE SPAWN DROPPED A DAMN THING !!!!!!!! Really pisses me off. Haven't seen the named one in Karana's though, but when I get more info, I'll post it.
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