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Old 03-29-2022, 01:29 PM
Naerron Naerron is offline
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Join Date: Oct 2009
Posts: 597
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the UI pieces have their sizes, and the sizes each thing inside of those UI pieces hard coded in your UI files. I don't think it's till the ROF2 client that windows and UI pieces scale dynamically.

For example, if you're making a player window, you gotta code the size of the window, then if you want to display a stat like dex, you gotta tell it where and how big the text "DEX" and then where and how big for the actually number for the player's dex too. It's less than fun
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