View Single Post
  #57  
Old 03-25-2022, 03:42 PM
Gustoo Gustoo is offline
Planar Protector

Gustoo's Avatar

Join Date: Mar 2012
Location: The side of Bristlebane
Posts: 5,896
Default

There is a lot of tunnel vision about the level 60 portion of the game, which ignores the fact that most human players of everquest never made it to level 60.

Even if EXP loss was never in place, no item loot pvp meant that at best, pvp was a nuisance. It had no consequence for the PK since he risked zero, and it had an annoying time consequence for the victim, because his EXP grind was interrupted and slowed and maybe he only had an hour to play that day.

As an EXP grinder you are looking at how much time you spend to achieve a level. Are you going to spend any time fighting a PK in unrest who will be back 10 minutes later ready to disrupt your grind again? Or are you going to leave, log an alt, whatever.

So it turns PVP into a nuisance, with no benefit outside of handling camp disputes.

It's fine if you consider level 1-59 just a thing to blast through and never look back at, but that is the part of the game I like better, because I don't like grinding, and the great disparity of strength that gear makes when worn by low level characters means a lot of interesting things can happen.

Epics, Thurg, SS, KD, VP, Planar all this stuff was an extreme rarity until very late in EQ PVP timeline, and would be excluded from low level pvp encounters by simple level requirements being added (on P99) because its a no brainer.
__________________
Discord PVP Server:
Quote:
Originally Posted by Rogean View Post
Lost but not forgotten.
Last edited by Gustoo; 03-25-2022 at 03:46 PM..
Reply With Quote