Thread
: Game Mechanics:
Two Hand Blunt Max Weapon Damage (Monk)
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07-25-2011, 11:01 AM
kanras
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Join Date: Dec 2010
Posts: 1,225
Max damage multiplier from 1 - 50 is determined by (STR + OFF) / 100 (simplified)
Max damage multiplier from 51+ is determined by (PWR / PWR_CAP) * DMG_TABLE (simplified)
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