The raid scene has generally always been toxic... long before vanquish or riot existed, even back in 2009.
Funny thing is its not even the GM's fault they have tried all kinds of measures to stem the bullshit but the career neckbeard everquesters always find a way to bend or circumvent the rules and mechanics that were put in to try and make it as fair as possible. Then these same toxic dipshits have the audacity to blame the GMs for putting those mechanics and rules in once a new meta is discovered that basically bypasses them.
Green was an anomaly, competition was actually pretty healthy there for a while and still sort of is but its starting to slip away. Kingdom was starting to perform better and better against Seal Team each quake and natural cycle getting more targets than before each time. Seal Team, getting hit hard by burnout, sensed their grip of control was starting to slip away and in pure desperation to maintain control has since basically all but merged with a smaller less competitive 3rd guild to roll around with a 2 guild 120+ man zerg for pretty much every target since. Now lately they have all been basically skirting the line of staying within the rules and it appears to be snowballing as petitions come flying out seemingly every cycle/quake now. I predict it wont be long until Green becomes as bad a cesspool as Blue unless some drastic change happens. I don't think there's anything the GMs can do, this has to be a player led charge to keep the server amicable, and its probably going to have to come from Seal Team since they appear to be the ones pushing the boundaries of staying within the rules in an attempt to gatekeep the final end-game content and shut Kingdom out.
It comes down to the hardcore raiders. They are what ruin the server, not the GM's, not the casuals. Just too goddamn desperate to stifle competition and maintain "Top Dog" status for literally fucking years that they will do anything, literally anything up to and including scripting and cheating to keep their competition from getting targets. Some healthy competition is great but this incessant need to just dominate indefinitely is extremely unhealthy for the server and from 12+ years of experience on this server I don't feel it will ever go away. Its just the type of player this game attracts.
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