Quote:
Originally Posted by mycoolrausch
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"competitive" everquest worked a little better in the past when the top guild(s) mostly stuck to tov/kael, the mid level guilds were doing like vp and klandi and stuff, and the smaller/lesser guilds did like vs/vox/vindi/velk etc.
Now it's just 1 guild killing every target in every zone every day. Makes for a pretty boring raid scene. But it's an understandable development as the server matures and everyone has 5 alts and an army of bots pre parked at every target and strategies perfected to mobilize and kill everything so efficiently.
the new soft rotations for city leaders combined with the draft and bag limits seems like a good way to keep some guild diversity on an aging server
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Fuck that, just release Luclin already
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