View Single Post
  #1  
Old 02-10-2022, 08:40 PM
PlsNoBan PlsNoBan is offline
Fire Giant


Join Date: Jul 2018
Posts: 815
Default

Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
For the few people saying "Classic Everquest wasn't competitive", you're just not accepting the reality.

The entire game, in the "Classic" era and all the way through PoP, was designed to be competitive.

Every single aspect of this game is competitive, by its very nature, then you add a time locked server and that design will naturally magnify. This is the natural evolution of what "Classic" would have been had Smedley and company decided to take their time and not kill the game with half-assed and quick release expansion drops with little to no meaningful content. That was the number one factor and final nail in the coffin which every player on live could see, clear as day.

I can't believe there are people that have played here for years and don't recognize that this game, in era, has always been and will always be competitive. If you don't like competition, then you're playing the wrong game and/or server.

Stop your bitching and moaning at the owners of this server and those that work to facilitate and enjoy this goal immensely in an attempt to go against the very essence of what a successful Everquest was, and what Project 1999 is.

Sorry to detour your cheating dialogue, please continue.

This post reeks of P99 brain rot. If you're told a lie often enough you'll believe anything I guess. Everquest raiding wasn't designed to be competitive. You're literally an insane person if you actually believe that. Not having the technology to implement instances in 1999 is NOT the same thing as saying "We intend for mentally ill neckbeards to stare at their monitor for 16 hours waiting for a pixel giant to spawn so they can run their pre-practiced race path to FTE it before anyone else every week"

You're aware many live servers had GM enforced raid rotations in classic right? They implemented instances literally as quickly as was technologically feasible for them to do so because it was pretty much immediately obvious how toxic and bad open world "competition" for raid targets was.

That said I'm not condoning rotations on P99. They wouldn't be a great solution here for reasons already well known and stated. The aforementioned mentally ill neckbeards would make splinter alt guilds to clog up rotation and it would be a mess. Only way it would work is if you set a hard limit on number of guilds that could be in rotation and force everyone to join one of x number of guilds that have a rotation slot if they want to raid. As awful as that sounds it'd honestly be better than the bullshit that goes on currently but that's besides the point.


Lol @ actually thinking EQ devs built the game for competitive PvE raiding. I'm still chucklin over here. Thanks for that.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?