Quote:
Originally Posted by Twochain
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lmao, that may have been YOUR experience with classic EQ... however that wasn't everybodies. There were top guilds on live that would award DKP to anyone who could make a recruit guild quit via drill sergeant esque tactics. A quick google search will show you a hundred of old forum posts non-p99 related, mostly being nostalgic about guild drama/raid drama back in the day.
My guild on Live, a family guild who couldn't kill Vindi in Luclin, even had a Ally/Hated guild list on their 90s era guild board.
And to your point, a LARGE majority played the game you are describing... but that's mainly because we were all huge noobs. People barely got 20 fps back in the day, let alone knew where the fuck to go to hunt, min/max strategies. But, raiding was really for only the servers elite/highest playtime people. Sure, you may remember doing plane of hate raids in Velious, but how many of you had a piece of TOV gear in a casual guild in Velious? (I'd love to hear your story - but I doubt any of ya'll do unless something crazy happened and you won a /random) Fuck, I never even heard of Vulak until I started playing on p99.
Which brings the point back to what i've said a billion times on these forums. Raiding Tov in Velious was for hardcore players. Raiding VP in kunark was for the absolute hardest of harcore players, there were servers who didn't even have VP dragons dead until well into Velious. Just look at the wiki for veeshan's peak. It's a zone dedicated to the hardest of hardcore raiders. Which pretty much how top end raiding on this server has been represented since p99's inception, as it was back in live.
54321 gogogo
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Again the game isn't and wasn't about who hit the mob first or Coth first. That's the competition you are defending. Sitting on a computer for 16hrs tracking and or being quickest to react somehow translate into "EQ was competitive back in my day" When clearly guilds struggled to defeat a raid boss(or even find them), gear up, set up proper groups, communicate properly in chat... while on dial-up. <-- That was the "competition" it cannot be recreated because of Wiki access, game knowledge, 3rd party software(gina,discord) etc.
Sorry if you think EQ was created solely to be a competitive game, but there was other games in 99'-00' available that were actually built with anti cheating in mind Counterstrike is a good example of that. I Regularly switched from EQ, D2, and CS and never ever thought EQ in the same genre. FWIW I didn't know about Vulak either until P99 and searching thru wiki.
Here's a simple example most players are stuck in a loop with on this server. Super Mario RPG and Zelda Ocarina of time have speed runners that glitch thru the entire game and try to get the fastest record possible... But were those game created for speedrunners ? The whole intent by the makers is for SPEEDrunners or by accident? No, the genre of those games was to be played through once... That's what P99 has become.