
02-07-2022, 10:59 PM
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Sarnak
Join Date: Jul 2015
Posts: 235
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Quote:
Originally Posted by DeathsSilkyMist
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What is the proposed solution? I have nothing againt Spacepope or anybody else concerned about cheating. I want this server to be free of cheaters, boxers, and RMTers too. And I am not posting here because I am trying to defend Vanquish. If cheaters are cheating, they should be punished.
But if the difference between a cheater and a non cheater is 150ms, I am not sure how we can check for that if the cheater isn't doing something obvious like spoofing their packets. It is 100% possible that a person with an above average reaction time plays on P99, who is also living close to the servers.
Unfortunately with online games 150ms delays can happen, packet drops can happen, etc. There needs to be clear evidence of cheating for GMs to act. And even if the rules allowed for people to use the same program to make things fair, you would still lose to lag, proximity to the server, packet drops, etc.
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I don't raid either and gain nothing from it whether new "rules" get implemented or mechanics are changed but I tell ya this knowing scripts can be ran makes the server "less worthy" in my point of view. Rotations are even worse. Only a Dev can make the solution which will be very unclassic anyhow and they've already coded it. Shadow step the mob on spawn entirely in random locations like badain then let it path to it's normal spawn point..kind of makes it fair because it's like an Egg hunt and you'll need trackers in every inch of Kael to spot it and you can't optimize a path towards it so even using a script would never work.. Or a straight up /random for Statue,Dain.. /shrug
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