Quote:
Originally Posted by DeathsSilkyMist
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Yup, exactly this. Sadly OP didn't take into account the computer science aspect of the problem. He would need to have all of this data I list below to even begin to have a shot at proving anything concretely:
1. Where does everybody on the line live in relation to the server? The farther the distance from the server, the longer it will take to send and receive packets.
2. What is the average ping for everybody on the line? It is 100% possible Furoar has a lower ping than the majority of players on the server for whatever reason, which is why he has an advantage.
3. What ISP is everybody using on the line? Not all ISP's are created equal, and that may contribute to things like packet loss and data routing time.
4. What is the computer specs of everybody on the line? Framerate will differ between players, which means they may receive an update a bit slower.
5. What monitors are being used by everybody on the line? Same point as number 4.
6. How does the game prioritize and send out packets? Do you even know the rate at which the server sends message data vs. player update data? It is possible the data for players starting to move arrived at your computer before the message data. It is also possible message data gets sent less often than player update data.
Online games by their very nature have these kinds of variables built into the cake. The only way you could really compare reaction times is if everybody was playing in the same room, with the same computers and monitors, and the server was also in the same room. Think of a LAN party.
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Maybe, but if those questions above were addressed; is it not still saying racing isn't fair to begin with even having /random on spawn? They'd all have to be in the same room jerking each other off for 16 hrs straight for a competitive race to even exist. Badain and Scout were changed to non-classic mechanics (shadowstep on spawn to /random to turn in) due to "actual proof of autofire" iirc. Would the solution be Statue or Dain and outdoor dragons spawning in random locations within the zone or being a /random by guild representatives? I'm totally not gas-lighting *turns on the gas and runs*