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Old 02-04-2022, 03:08 PM
Bardp1999 Bardp1999 is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
How am I ruining group comps? I will re-iterate my points for people interested in how the game works. You do no appear to be interested in an actual discussion, or care about how the game works.

1. Paladins/Shadowknights are generally superior as tanks for leveling groups. For a large portion of players on P99, this is the vast majority of their play time. Their utility and snap agro are better than a Warriors. In leveling groups mobs die so fast it doesn't really matter how your DPS composition is set up, and you don't need disciplines of any kind. If the majority of players truly cared about min/maxing DPS in group scenarios, under-geared players would never be allowed to group. This clearly isn't the case.

2. Shadowknights specifically are superior to Warriors in groups where pulling is an important aspect. Fungi Tunic camp is a perfect example. You would always pick a Monk or Shadowknight in a Cleric/Enchanter/XXX trio. You need the extra pulling power, you don't need disciplines, and DPS doesn't matter that much.

3. Warriors are superior to hybrids in any tanking situation that needs disciplines, whether this is solo, group, or raid. This is why Shadowknights are generally the worst raid class. They have no good disciplines, and they don't even have Divine Strength or SoulFire like Paladins. On P99 life taps are nerfed, and guilds aren't interested in doing the Harm Touch spamming strategy. Guilds also do not use SKs for pulling.

Making a blanket statement like "Warrirors are always better" is just wrong and unhelpful. As I mentioned earlier, I agree with Keebz that if you are a player that worries about changing their mind about a character later on down the road, Warrior is the safest bet. They get more useful as they progress, whereas Paladins and Shadowknights always have a certain level of usefulness, but never surpass the overall potential of a Warrior.

Hopefully OP responds to this thread at some point, because we may be able to determine what his end game goals are (if any). My assumption has been he doesn't care too much about end game, because he doesn't raid. But I don't know for sure, it is just an assumption.
You're making stupid points that don't really apply to the actual game play of 3 friends rolling new toons on the server.

Why would agro matter in this trio when Charm DPS is the only other damage being put out? Agro is completely meaningless in this group. learn to root shit. Warrior is the better tank in virtually every scenario you can imagine besides needing an SK to FD split - and for 99.999% of camps in P99 an enchanter can do this just as well if not better.

Unless you are in very expensive gear SK and Pallys are hot garbage at taking and mitigating damage and take a noticeably larger amount of mana to heal than a warrior. Not to mention if they make it to the 50s warrior disc outweighs any/all benefits of that hybrids have. Hybrids are not as good as warriors, pretty much period.
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Last edited by Bardp1999; 02-04-2022 at 03:12 PM..
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