Thread: NPC Spawn Issue: Unrest etc
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Old 11-10-2009, 02:45 PM
messiah_b messiah_b is offline
Sarnak


Join Date: Nov 2009
Posts: 206
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Yes although it may be affected by class / diety, but I am very certain of the reduced radius-always kos for Dru / Pri / Pal. Not certain how it would work for say necro / SK.

This applied to at least skellies, zombies, mummies, and ghouls outdoors globally with the agro radius reduction...can't confirm other undead dungeons like lguk. But yeah if you happened to run over any of these while going through Ro / Oasis it could aggro you.

sow / lag also had something to do with it as you may be in range for such a small time it missed its check time and ignores you.

You are correct on magi room it had 4 spawn points. 2 on the house outside wall, the magi PH, and then I can't remember if the last one was under the magi loft or opposite the magi ph on top of the loft over the door but it was there.

GSkel's were possible in the yard but usually they were 1st floor house spawns on paths from inside to outside. One from the porch door and one from the back door would walk out into the yard and chillax for a bit. I am thinking that they were actually on the yard trash tables but at like 5% rate or something like that.

Gawd I spent too much time pulling in unrest.
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