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Old 01-26-2022, 07:16 PM
Mblake1981 Mblake1981 is offline
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Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
^

Oh shit, I remember that game Thief

Thief: The Dark Project (Thief 1)
Thief: The Metal Age (Thief 2)
Windows PC

Both are fully recommended.

Thief 1 was more like EQ, more fantasy. Thief 2 focused more of thieving with less fantasy. Best used with headphones.

Thief: Deadly Shadows (Thief 3)
Windows, Xbox

Play this one if you really like Thief.

1st & 3rd person Thief. /shrug. A downgrade from the original classics, you can't even swim underwater. I judge all (Windows, Desktop PC) games by original Everquest, if you can't swim underwater you get downgraded. Visually more impressive than the original Thief games (from a certain point of view).

Thi4f (Thief 4 a.k.a Teef)
Windows, Xbox, PS4

Consolitus Thief. Visual cue system in replacement of sound. The weakest of the games overall but maybe the most visually impressive (from a certain point of view).
Note: The Vista/X360 standards were in effect and so was STEAM. There have been no mention of a new Thief game since #4 and probably never will be.

I think hardware shapes games. The original Thief games were released for Windows (no multiplatforms) and focused on sound as a core part of their design. During this time a few different companies were producing sound cards and experimenting with 3D audio, for example Creative and Aureal.

Sound was still used for Thief 3, that released for PC and Xbox. Televisions don't typically have people using headphones so the visual cues were switched to. IMO it's a much dumber experience. 3D audio placement was in EQ back in era, it was awareness when you had the spell book open.
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Last edited by Mblake1981; 01-26-2022 at 07:27 PM.. Reason: i was starting to rant.
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