Quote:
Originally Posted by DeathsSilkyMist
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We need a PnP that incentivises people to act like adults and solve their own problems before requiring a GM.
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How is asking two adults to random (without a GM) any different on that count? Two adults can /random to decide a camp just fine without a GM.
Quote:
Originally Posted by DeathsSilkyMist
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The camp owner is the best bet at an impartial party when solving a dispute.
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[You must be logged in to view images. Log in or Register.] That makes no sense: in the whole scenario we're talking about (monopolies) they are highly incentivized to award the camp to their guildmate: that's the
opposite of impartial!
Quote:
Originally Posted by DeathsSilkyMist
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Also Loramin, your /random idea is not the same as the guidebook. The guidebook has a GM present to arbitrate the /random.
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Right, but we have volunteer GMs so instead of making the GM come out (twice, if you read the guidebook) we'd just have people roll without them and settle it "like adults".
Quote:
Originally Posted by DeathsSilkyMist
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Your solution has no arbiter, just players /randoming and hoping everyone agrees.
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No arbiters ... how about the GMs?
They won't have to be brought in 99% of the time, but on the rare occasions when someone acts like a child and doesn't play by the rules, they'd show ... exactly like the current system (only without monopolies).