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Originally Posted by Keebz
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Rats in PoM as others have mentioned are a great option.
You can also do elementals in the hole, though it takes some practice avoiding wall heals. Start at the balcony area of the castle halfway up. There's 2 pathers. Kill the far one first then work your way around, pulling to the balcony. The exp does fall off a bit at 59.
Other hole options are fallen erudites if you flop/ivu your way down to UT and rat jail, which is more a duo spot, but I solo'd there a bit with buffs.
Perma pits are pretty solable as well, but a bit of a schlep.
I've never done Grik in Swamp of No Hope, but I've heard he's a thing. Static spawn 6 min timer.
Lastly there are the frontier mountain giants. Not sure how a monk would fare, but it's certain accessible, being only a hammer away.
There's geo's also, but I personally find them to be terrible.
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The two Giants at the end of the tunnel you mean? IIRC they have a ton of HP so probably couldn't solo them as a melee unless you had some sort of fear spell. Grik is probably one of the best options. Relatively low HP for his level so if you don't mind a single spawn he can be killed easily.