Quote:
Originally Posted by Slave
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You make several incorrect statements and/or assumptions here. I will deal with the two big ones:
-IFS is the exact same dps as RFS until you get damage bonus, and that is not for a long while. Also, IFS actually scales better with haste.
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Quote:
Originally Posted by Slave
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Please allow me to teach you basic game concepts.
1. DAMAGE CAPS This is why I said to use the IFS from 20-50. I'm pretty sure my grandma knows that you can't deal maximum damage at level 4. Would you like to teach us how to pee, too?
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Hold on, what??? First you say to use the IFS from 20-50. Then you say its the exact same dps as the RFS until you get damage bonus?????????
Quote:
Originally Posted by Slave
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2. DOUBLE ATTACK Where did I say anything remotely to the contrary? I'm honestly surprised at the hate of your attack on absolutely nothing. Your double attack gets a chance to proc every time you swing your 2h weapon. My grandma also knows this. Would you like to teach us all where to make poop, too?
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See if you can follow this here. I'll explain it really well for you this time. The more times you swing your 2h weapon, the more chances you have to perform a double attack. The more chances you have to double attack, the more times the damage bonus is going to be applied. I thought that would be fairly clear to most if they read my previous post.
The same thing holds true for hit/miss ratio. The more chances you have to hit, the more times the damage bonus is going to be applied. Put these weapons up against each other for a five minute test. Assume hit/miss ratio is 70%. Make the damage bonus 10 for each weapon. Just assume each hit is for the damage of the weapon + the damage bonus.
IFS - 38/40 - 52.5 hits per 5 minutes = 2520 damage (48 * 52.5)
RFS - 19/20 - 105 hits per 5 minutes = 3045 damage (29 * 105)
Quote:
Originally Posted by Slave
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3. HASTE SCALING The RFS is actually fast enough that it can hit the absolute lowest amount of attacks allowed in a given time period, between worn + spell + overhaste. The IFS cannot hit that limit, it just keeps getting faster and more efficient.
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All false. There will NEVER EVER be any overhaste on this server. It was not added until the Luclin expansion. Even if you could get overhaste, the delay would drop to 9. This is all a moot point anyway, there should not be a minimum delay on weapons.
Once again the Imbued Fighters Staff will NEVER compare to the Runed Fighters Staff BEFORE the damage bonus is changed. Perhaps it is close when you first receive the damage bonus at 28-30, but who in their right mind would buy and use the IFS for three levels. If you do not believe me go and run some parses with both weapons as you level up a monk.
Most of the information in your posts was
incorrect. I simply corrected it. I'm sorry if you're mad.