A player can fight dragons on P1999 any time he likes. If a player wants a specific dragon he wants it for the loot it drops, not for the encounter itself. P1999 dragons all fight in more or less the same general manner and all that differs between them are the sizes of the numbers and maybe their specific gimmicks. Dragon A might only do AE damage, dragon B might add in a gravity flux, and dragon C might silence while dragon D has an AE damage-over-time in addition to its direct damage. Dragon E might fear. Whoopee.....that's six of one, half dozen of the other, and once you've done a few of them you've effectively seen them all.
Fighting temple veeshan dragons with 80+ people was dramatically easier for me than duo'ing west wastes dragons with the wife. Bigger numbers on the named are more than canceled out by proportionally even larger player numbers.
Just say "no" to staring at walls. You don't need those pixels to enjoy the game.
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