Quote:
Originally Posted by Ooloo
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Here's my proposal for what to do at the end of green timeline:
Merge green and blue. This server would be the museum server and would have everyone's characters from green and blue intact with all their gear and titles from botb and all those histories and memories, and you can still log them in if you want, but all the raid mobs and quests are disabled.
At the same time the next green server would launch fresh, and if you want to actually *play* everquest you need to roll on the new green. All your elf pixels still exist for history's sake on the museum server, but this would incentivize people to participate in the new green server and avoid further splitting up the populations. When green 1.0 launched I was honestly pretty baffled that people were actually sticking around on blue and continuing to raid there. I have a 60 epic torpor sham on blue and I don't think I've logged her in once since green launched.
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It's quite simple why a lot of people stick to blue, myself included. For many people it took years to get their toons leveled and geared on blue. Not everyone has the time or desire to do that again. EQ isn't like Diablo 2, where you can make multiple high geared characters in a few months.
The museum idea is interesting, but if you can't play the game it is honestly a waste of server hardware and bandwith. People won't play it at all, and you might as well delete it at that point. The problem is you aren't going to be able to force blue players (or green 1.0 players who feel the same way with their chracters) to play Green 2.0. They will just quit if you deleted the old servers or turned them into a museum. So it doesn't solve the player base split issue sadly.