Thread: Wizard fix
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  #10  
Old 12-28-2021, 07:44 AM
Jimjam Jimjam is offline
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Join Date: Jul 2013
Posts: 12,702
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On the subject of nuke efficiency, and the DS magicians offer and segueying back to hopeless unclassic wishlisting for 'fixing wizards'...

O'Keil's Radiation is a level 4 wizard spell with a Damage Shield Seconds per mana equivalent to the 60 magician DS (about 30 - but admittedly it is much worse practically on account of only being 2 damage and not being a group buff).

The wizard receives an 'upgrade' with Velious at 34 (O'Keill's Flickering Flame) which doubles the damage per hit (from 2 to 4-5 depending on level), slightly increases the duration but costs 115 mana instead of 15 and keeps the fire resist at +10. It always felt pretty limp.

A part of my unclassic 'wizard fix' would be to make this spell actually feel like an upgrade, instead of being a worse damage shield second per mana than it's predecessor.

Clearly the design philosophy was against giving wizards a powerful single target damage shield - so I will respect that with my fix. The 29 magician DS has about 40 Damage Shield Seconds per mana, and 20 fire resist. I believe the 34 Velious Wizard DS should be similarly mana effective, if not so much damage per hit. As such, my suggestion is to up the duration of O'Keil's Flickering Flame from ~5 to 15 minutes at level 60.

This will make it more efficient than the level 4 version, roughly similar in efficiency to the 29 mage counterpart, but no more powerful per hit.

This isn't my be all and end all fix, but I think it is a good way to gently improve a spell which otherwise never gets used.