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Old 12-22-2021, 01:16 PM
Barcelona Barcelona is offline
Scrawny Gnoll


Join Date: Sep 2016
Posts: 28
Default @Rogean, surely this is not the ToV raid scene you intended after 4/2019

I seem to recall from the following thread when it was initially announced that TOV dragons would be rooted, that the intention was to "force guilds to crawl" and, furthermore it was also mentioned the guilds will need to "chose your raid mobs carefully if there are other mobs in window."

http://https://www.project1999.com/f...60&postcount=1

Quote:
It has been clear for some time that the current situation in Temple of Veeshan has not been optimal. Numerous guilds are flocking to this zone upon repops, causing mayhem with so many players grouped together. To make matters worse, pulling mechanics have been mastered to the point where raid mobs are able to be isolated from any and all trash and brought all the way to the zone in. It is the staff's opinion that these encountes were never designed or intended to be trivialized in such a way. While the act of splitting does take some careful coordination between a team of pullers, this is just one small part of the raid and leaves everyone else from having to do any work or experience the rest of the zone.

Thus, it is our intention to return the difficulty and spirit of the zone for ALL raid players and to force raids to crawl to their targets. To that end, we are implementing a number of changes, some of them we will specify here, others we will leave to be discovered.
This is not at all what we are seeing in TOV raiding as we approach the year 2022, especially since the recent removal of FTE target locks. In the TOV raid scene now, "Quad DA" Magicians with a DA Earring+a Plane of sky DA ring (and a box of the void and mana battery for an additional recharge mid train), and a DA idol are training ALL of the trash around a rooted dragon target and back again, while their raid force quickly tries to kill the dragon before the DA training has to come to a stop. We have come round full circle to that "one small part of the raid" instead of pulling the dragon to the zone in, they are responsible for creating massive trains all throughout the entire wing of a dragon raid target.

The spirit of the change from April of 2019 has lost all meaning, due to one simple game mechanic, once again being used in a manner that was ever intended. The "Divine Aura" and "Harmshield" clicky items need some kind of change to further reach the spirit of why the change happened in Temple of Veeshan at all. I feel that some restrictions to these invulnerability clickies needs to happen, in order to, as you you so elaborately stated:
Quote:
return the difficulty and spirit of the zone for ALL raid players and to force raids to crawl to their targets.