Quote:
Originally Posted by Kiithsa
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Don't get me started....
Wizards are mostly fine as they are, the only thing I would change is either make nukes bigger or more mana efficient, or both. The reason groups don't take wizards is b/c most people that play them are lazy.
You can't just DPS, you need to find ways to contribute. One of my favorite things is to watch the puller bring in 3-4 mobs and then snare them all, run them around and root park. Watch for healers and gaters, wizards are great at preventing mobs from casting. Don't just nuke everything, be opportunistic, wait for a chance to delete a mob that is giving the group trouble.
Things like that, if you're relying on nukes alone you're doing it wrong.
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Hell, you can do all this and med while pulling with an eye. The drop down in the hole after the swim in entry is great for this. Bash can miss (especially with an SKs skills!) so having redundancy on stuns is good.