Thread: Wizard fix
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  #7  
Old 12-20-2021, 07:33 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,320
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I'll quote my own thought from a different recent thread rather than re-type the same thing:

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I don't think [adding clarity to the wizard] fixes much. Instead it'd simply turn the wizard into another class that people grudgingly invite because it can cast a single spell every half an hour, without actually raising its single-target damage per minute enough to make people genuinely want it for that role in a typical group. I don't like that type of band-aid effort to improve class desirability. There's too much of that already in EQ. The wizard isn't hopeless as-is. It already solos perfectly well via quadding and its group utility is acceptable with stuns, snares, and evacs. All it really needs is some kind of sustainable single-target damage source so that it can actually keep up with the other damage-oriented classes instead of constantly lagging down near paladin-level. Maybe it needed wizard-only wands through the level spread that could cast spells similar to the VP/Velketor click robes, or simply a dramatic mana efficiency improvement on [some of] its single-target spells. Do something like that and it's fine.

Of course, that type of alternation--minor as it may be--falls outside P99's scope.