View Single Post
  #5  
Old 12-20-2021, 02:35 PM
New_Guy New_Guy is offline
Fire Giant

New_Guy's Avatar

Join Date: Dec 2021
Location: Your Mom's House
Posts: 496
Default

Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Pushing almost exclusively on my own on the forums to remove xp loss in pvp during the first year, year and a half when red launched. Everyone was too busy either:

- Abusing the mechanic in PVE to stranglehold places like fear, nihilum did this for months and no one was willing to eat the xp death to challenge them, understandably.

- Stomping casuals until they quit the server even though this meant this stupidly would lead to a dead server

It was pretty much too late when the devs finally reacted but yea
And that shit should be common sense, you get 70% of the server in one guild and it becomes blue.

For a PvP server to thrive you need some anti zerg rules in place, or the pixel hounds will use gear camping in mass numbers to make up for their awful pvp skills.

That is why teams are really the only solution on a PVP server, you just need to lock creation on the one team if they grow too large, problem solved. It ain't rocket science here.