Quote:
Originally Posted by Estu
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I'd just like to point out that that same halfling warrior and iksar SK, if they started grouping together at level TWO, would reach 60 at the same time.
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I am 99.99% sure that's not how it works.
I would be interested to see a test though. Hybrids and those races were supposed to level much slower than other race class combos. I was under the impression (though I haven't seen the real numbers) that when a mob died, exp was distributed more or less evenly and the adjustment for exp totals was only part of the distribution equation instead of being the only factor.
I see the reasoning behind your argument though. It's possible that the game will take a look at the exp total of the entire group, assign weights to each character in the group based on their contribution to that group exp total, and then divide exp from that mob to each player based only on their weight. The only reason i think this is not the case is I remember leveling my bard and watching group mates catch and pass me in exp (no deaths). This can't happen in the above model because in that case, no player should ever catch or overtake another player when grouped with them.