If I'm stood facing a bat, and way over to the left at the side of my vision is something else and I try to target it, I'll target the bat instead. No amount of clicking on the screen if the bat is in my vision will target anything other than the bat. It just keeps refreshing the bat as my target.
I've tried this with a different machine and had the same problem; tried on live servers and not had the problem.
My understanding of the targeting system is that its the same as the hitbox system. You have to imagine it as a big invisible ring - if you're within the radius of the invisible ring you can hit the target, if you're outside the radius you get the out of range message. My concern is that the target box of certain objects is too big.
Sorry about the explanation, I'm not too good at explaining what I mean
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But I guess if I'm the only one seeing it it must be a fault with my client /shrug.